Working Prototype Capability
Working XR prototypes built to validate interaction concepts in realistic immersive scenarios.
Solo Solutions builds and ships from early concept prototypes to production-ready XR and Unity delivery.
Custom XR interaction prototyping, physical hardware integration, and fast concept-to-demo execution.
For XR labs, innovation teams, and creative tech organisations that need a working prototype, not a slide deck.
I build XR interaction prototypes for teams that need something testable quickly. Ideal for early R&D, internal demos, and feasibility work where clarity and speed matter.
Currently taking on a limited number of prototype collaborations.
Solo Solutions builds real XR interaction systems that move beyond screen-only concepts into testable immersive prototypes.
Working XR prototypes built to validate interaction concepts in realistic immersive scenarios.
Custom hardware interfaces integrated into immersive software to connect physical interaction with digital response.
Concepts translated quickly into functional prototypes for R&D, internal demos, and early validation.
Delivery covers concept framing, prototype build, integration, and refinement for serious XR initiatives.
Built from active development work, not concept visuals alone. Suitable for prototype collaborations, R&D, and immersive concept testing.
Services designed to ship usable outcomes, with specialist support for concept prototyping and interaction R&D.
From concept to headset-ready build: interaction design, performance tuning, and comfort optimisation.
Turn AI workflows into usable tools with prompt systems, automation, and integrated services.
PC, VR, and mobile development with production tooling, clean architecture, and performance focus.
Team workshops and 1-to-1 coaching in Unity, XR pipelines, optimisation, and production tooling.
Tightly scoped MVP delivery to get a usable product into testing quickly and without delivery drift.
Interface design, interactive prototyping, and production workflows. From Figma systems to Unity UI Toolkit and XR interaction patterns.
A simple delivery loop that maintains momentum and gets you to a credible working demo faster.
Define outcomes, constraints, and success metrics. Align on timeline and budget early.
Build iteratively with production-grade structure: clean code, profiling, testing, and documentation.
Deploy, validate, and improve with optional support and team enablement.
Share your outline and I’ll reply with practical next steps on scope, timeline, and budget.
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